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 Tough rules question

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Rincewind
Kevin Davies
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Kevin Davies
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PostSubject: Tough rules question   Tough rules question Icon_minitimeSat Apr 25, 2009 1:12 am

Here's a tricky one.

Multiplayer game, let's say five players. People are playing creature decks (except Chris, who is playing a burn or anti-land deck), so lots of creatures out including several with flying.

Player A plays 'Hurricane' for 5 damage to all players and creatures with flying. In response Player B plays 'Hallow' (prevent all damage target spell would cause, ggain that much life) and then in response Player D plays 'Hallow' too.

What happens? study
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Rincewind
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PostSubject: Re: Tough rules question   Tough rules question Icon_minitimeSat Apr 25, 2009 7:03 am

Player D's Hallow prevents the damage hurricane would cause, gaining player D a ton of life. Player B's Hallow then resolves, but all of Hurricane's damage is already prevented, so Player B gains no life. Player A runs around swearing and Player C wonders what the hell is going on.

Player A: Hurricane does nothing.
Player B: Gains no life...
Player C: Sleep
Player D: Gains a LOT of life.
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Chris
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PostSubject: Re: Tough rules question   Tough rules question Icon_minitimeSat Apr 25, 2009 10:06 am

Personally if it was me I'd save Hallow for the next turn and play it one of your infinite combos and not just gain a whole heap of life, but infinite life.
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Akuri_Mitsu
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PostSubject: Re: Tough rules question   Tough rules question Icon_minitimeSun Apr 26, 2009 10:39 pm

lol
i think id just be player 3
Sleep
yep looks like me alright
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PostSubject: Re: Tough rules question   Tough rules question Icon_minitimeMon Apr 27, 2009 11:36 am

lol! nice one william.
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PostSubject: Re: Tough rules question   Tough rules question Icon_minitimeMon Apr 27, 2009 9:10 pm

Nope, I got it wrong tongue
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Akuri_Mitsu
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PostSubject: Re: Tough rules question   Tough rules question Icon_minitimeTue Apr 28, 2009 2:04 am

no u didnt u got it right
even to the last Sleep
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PostSubject: Re: Tough rules question   Tough rules question Icon_minitimeTue Apr 28, 2009 6:25 am

i think William is right, the spell does no damage and the one played in response gains the life for that person,
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Chris
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PostSubject: Re: Tough rules question   Tough rules question Icon_minitimeTue Apr 28, 2009 7:32 am

Apparently santa did get it wrong though I cant say I completely understood the logic behind study interpretation....(?)
geek
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PostSubject: Re: Tough rules question   Tough rules question Icon_minitimeWed Apr 29, 2009 12:35 am

I was right about the spell dealing no damage, but I was wrong on who gains the life.
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PostSubject: Re: Tough rules question   Tough rules question Icon_minitimeWed Apr 29, 2009 10:31 pm

lol
zoom
over my head
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PostSubject: Re: Tough rules question   Tough rules question Icon_minitimeThu Apr 30, 2009 6:35 am

Yep that was the easy part, but as to who gains life and how much, that seemed pretty arbitrary and not too logical???

Did you santa see the sense of it?
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PostSubject: Re: Tough rules question   Tough rules question Icon_minitimeThu Apr 30, 2009 8:08 am

Considering that the spell deals no damage until it resolves, it makes sense.
The correct way to do it does seem arbitrary, but since the spell doesn't deal damage until it resolves (at which point both hallows have gone off) both players should gain life.

Although I would have thought that if both players gained life, they'd both gain the same amount of life (for instance, they each gain 1 life for each point of damage prevented) instead of the correct way, which seems very unusual.
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PostSubject: Re: Tough rules question   Tough rules question Icon_minitimeFri May 01, 2009 11:56 pm

Am I correct in assuming that you can't play an instant in response to someone tapping a land for mana i.e. tapping doesn;t go on the stack?
geek
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PostSubject: Re: Tough rules question   Tough rules question Icon_minitimeTue May 05, 2009 2:08 am

you can play an instant any time
thats y its an instant
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PostSubject: Re: Tough rules question   Tough rules question Icon_minitimeTue May 05, 2009 11:48 pm

Mana abilities don't go on the stack, and cannot be responded to. This includes, but is not limited to, lands, llanowar elves, and signets.
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PostSubject: Re: Tough rules question   Tough rules question Icon_minitimeWed May 06, 2009 5:53 am

so for example; you cant play an instant in response forcing an opponent to tap all lands (when he taps one land).

You'd have to play it in advance....
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PostSubject: Re: Tough rules question   Tough rules question Icon_minitimeWed May 06, 2009 6:08 am

Play it during your opponents upkeep, after they untap but before they draw.
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PostSubject: Re: Tough rules question   Tough rules question Icon_minitimeWed May 06, 2009 7:21 am

The trick was trying to make your opponent tap all their lands during your turn, with "Price of Glory" in play.
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PostSubject: Re: Tough rules question   Tough rules question Icon_minitimeFri May 08, 2009 4:32 am

I agree with WWW...
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PostSubject: Gifts Given   Tough rules question Icon_minitimeSun May 10, 2009 3:58 am

Was it just my impression or did study separate the 4 cards into 2 piles and made alien choose 1 pile ? My interpretation of the rules would be that alien could have chosen any 2 cards....i.e.

Quote :
Gifts Given 3u
Instant
Search target opponent's library for four cards with different names and reveal them. That opponent chooses two of those cards. Put the chosen cards into their graveyard and the rest into your hand. That player shuffles his or her library after wards.
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PostSubject: Re: Tough rules question   Tough rules question Icon_minitimeWed May 13, 2009 10:34 pm

dude
i lost cards either way Sad
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